What's Your Gam3? #32

Dookey Dash, Mickele: Marketing and Vibes, WAGMI

Welcome

Welcome to What’s Your Gam3? My aim with everything I do is to introduce you to new games! As I continue to improve the newsletter, all feedback is gratefully received. Now, let’s see what has happened this week.

What’s That Gam3? [review]

You can join me live as I play new games on Twitch! Alternatively, you’ll find edited versions of my playthroughs on my YouTube channel. [Don’t forget to follow and subscribe].

Dookey Dash - Yuga Labs & Faraway

TLDR: 
  • Smooth player onboarding

  • Great graphics and animations

  • Clear progression

  • Simple core loop

  • Strangely 18+

  • A good example of the genre is unclear how unique

How to play
  • Playable on mobile [in 6 countries]

  • Free to play with in-app purchases

Game Loop
  • The core loop is an endless runner

  • You are an ape riding a “vehicle” dodging obstacles through the sewer

  • Hitting the edges is okay, but if you hit obstacles your run ends

  • The sewer is full of rubbish, and hitting the rubbish “bounces” you in different directions.

  • The amount of “bounce” depends on the size of the rubbish.

  • This loss of control makes it harder to dodge the obstacles

  • You have a boost that you can use to speed up and also crash through wooden walls blocking the way through the sewer

  • In amongst the rubbish are fragments; collecting these increases your score

  • Your score is also increased as you travel a further distance

  • Whilst in the sewer you can also collect boosters, a magnet, a speed slow-down, and a “power shart”

  • There are two modes, one is an arcade mode with the aim of completing various challenges.

  • The second is the championship mode, with the aim of getting the highest score

  • Both modes cost energy, which refills over time

  • Outside the core loop, there are battle pass unlocks, skins, emotes, and other meta items to keep you engaged.

  • You can spend money on the battle pass, energy, and other boosters in the game.

Game feel
  • The initial player onboarding is exceptionally smooth

  • before doing anything else you are straight into a playthrough

  • the game then leads you through the different elements in a handy tutorial

  • the graphics and animations are executed well

  • I did find that the “bounce” of objects can be slightly inconsistent

  • The controls are easy, and my only complaint would be sometimes the double tap to boost didn’t work (skill issue?)

  • The meta progression with 2 separate battle passes gives plenty of reasons to keep coming back

  • The energy pool plus the rewards on the battle pass gives you enough play time for it to be sticky

  • it did have an 18+ warning before playing, not sure why; I feel it would have done well with younger audiences as well; any “rudeness” doesn’t actually add to the game

  • Talking about not adding to the game, the BAYC IP does nothing negative or positive for the game.

  • The runs have a playtime that allows you to easily dip in and out

  • With the leaderboard, it does have a good sense of competition

Rating

  • After all my Yuga bashing, it is a good game

  • Engaging core loop and graphics

  • Plenty of meta-progression

  • Pointlessly 18+

  • Solid execution of the genre

  • Would recommend playing

Web3 integration

  • Unclear

WYG? Gam3 changers Ep. 34 - Mickele - Marketing and vibes

Background and Career
Professional Journey:
  • Mickele, marketing director of Forgotten Playland, with a background in traditional marketing.

  • She transitioned to Web3 after successful investments and experiences in crypto, including working on projects like Super Yeti.

  • Involved in bringing Forgotten Playland, his first Web3 game, to market.

Web3 and Blockchain Insights
Attraction to Blockchain:
  • Believes in the decentralization and fairness of blockchain technology.

  • Attracted by the potential for financial independence and the shortcomings of traditional financial systems.

Crypto Community:
  • Enjoys the fast-paced, innovative, and community-driven environment of Web3.

  • Values the immediate feedback and dynamic interactions within the crypto space compared to traditional sectors.

Marketing Strategies
Traditional vs. Web3 Marketing:
  • Recognizes the need for data-driven marketing strategies while valuing the instinctual and community-based approaches in Web3.

  • Uses AI and wallet-based targeting for precise marketing efforts.

  • Emphasizes building communities and providing value through engagement and collaboration with other projects.

Challenges in Web3 Marketing:
  • Overcoming skepticism and establishing trust with potential partners and users.

  • Balancing traditional marketing methods with the unique demands of the Web3 audience.

  • Aiming for long-term relationship building and consistent updates to maintain trust and engagement.

Upcoming Features:
  • Launch on Epic Games Store to reach a broader audience.

  • Continuous content updates and new game modes to keep the game fresh and engaging.

  • Exploring new marketing strategies that blend traditional and Web3 approaches.

Web3 Gaming Adoption:
  • Believes in the potential of Web3 gaming to become mainstream through casual and accessible games.

  • Sees gaming as a leading use case for broader blockchain adoption, eventually integrating most online activities onto the blockchain.

Personal Insights
Favorite Game:
  • Super Mario Kart, which Mickele claims he excels at and invites challenges from others.

Industry Excitement:
  • Looking forward to the potential of Web3 gaming to revolutionize the industry.

  • Anticipates significant advancements and increased acceptance of blockchain technology in gaming.

Listen to all episodes of WYG?: Game Changers on Spotify!

WAGMI [Sponsored]

Three tips to help you climb the leaderboard

1. Make a sacrifice

You don't always need to defend.

Often, it is better to sacrifice a turret and push the other lane.

2. Use cannon fodder

My sniper is the core unit of my team.

She hits hard and from range, but she is soft.

To keep her alive, I throw out a lot of cheap units to take the damage!

3. Use your turrets

Energy is hard to come by early on, so you don't want to waste units.

If you wait for the enemy to engage with the turret, you can attack them while taking 0 damage.

👉Join The Fight: http://wagmigame.io

Thanks for making it to the end. That is all the new games for this week. Do you know any games you’d like to hear more about? Let me know.

Remember to tell your friends about What’s Your Gam3? Otherwise, they’ll hate you for letting them miss out on all the new games.

Remember to play games you enjoy!